Products
Five products, one philosophy: photorealism that stays authorable and stays affordable. Every surface here lights the same way, so subsurface, light wrap and sheen behave identically on terrain, on water and on foliage cards — a look you establish once carries across the whole scene.

Photorealistic Terrain3D material with colour control that survives painting.
TerrainWater surface and underwater in one shader.
WhitewaterBillboard cards for foliage, smoke and effects.
WispLens optics, shake layering and a camera operator.
CameraDistance fog that matches your sky, and sky projections.
Sky & FogThe toolkit underneath
Three smaller add-ons ship alongside them. They’re what the products are built on, and they’re documented because you can use them in your own shaders too.
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