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CameraLens User Manual

Lens User Manual

Lens is a single post-processing effect containing four optical effects. Each is an independent toggle, and a disabled effect costs nothing.

Chromatic aberration

Channel separation that grows toward the edges of the frame, with a strength control and a radial mode. The cheapest way to stop a render looking digitally clean.

Lens flare

Ghosts and halo, tuned against real camera reference rather than a stock bloom.

  • Nine ghosts, each with its own colour and position along the flare axis.
  • A halo with its own radius, colour fringing and intensity.
  • Source and softness controls — what counts as a light source and how soft the result is, so a flare responds to your lighting instead of blowing out on anything bright.

Lens dirt

Your own grime texture, lit only by genuinely bright parts of the scene — so the smear across the lens flares when you look at the sun and stays invisible otherwise. Intensity and spread controls.

Vignette and grain

EffectControls
VignetteStrength, size, softness
GrainAmount, colour noise, boil rate

The boil rate gives you grain that moves at a filmic pace instead of buzzing every frame.

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